Assets Introduction

Android Local Gallery Plugin

Android Local Gallery Plugin is a Native Plugin which can easy to query local photos and videos from phone storage.
With this plugin, you can make a local gallery like Google Photo’s Photos on device.

Unity Asset Store

It’s a unity plugin so you can download it through unity asset store.
https://assetstore.unity.com/packages/tools/integration/android-local-gallery-plugin-110680

Google Play Demo Application

We recommend you to try a demo app before you download it.
google-play-badge-en

Features

  • Local Gallery
    • Query all videos and photos which is stored in the local storage.
    • Query all photos which is stored in the local storage.
    • Query all videos which is stored in the local storage.
    • Query all audios which is stored in the local storage.
    • Query all others(A file which doesn’t have a media type) that is stored in the local storage.
    • Query all folders which contain several media type files like photos or videos in the local storage.
    • Suppport offset and limit query.
    • Suppport sort.
    • Suppport mime type filter.
  • Recyclable Grid Scroll View
    • Using recyclable grid layout which can use with uGUI.
    • Direction support.(Vertical, Horizontal)
    • Can change Column.(1 or more)
    • Can change recycle item count.(1 or more)
    • Optimized memory performance.
    • 60 fps smooth scroll on Galaxy S8.
  • Demos
    • Android Local Gallery with Recyclable Grid ScrollView.
    • Demo scene uses standard image asset to view photo.*Gif format is not supported.
    • Demo scene uses new VideoPlayer to playback.
    • VideoPlayer is a new API so it has several issues like a below.
    • https://unity3d.com/search?refinement=issues&gq=VideoPlayer
  • Others
    • Using Standard Unity Activity.(This asset has an AndroidManifest which only changed(add) WRITE_EXTERNAL_PERMISSION)
    • Demo supports runtime permission. You will need WRITE_EXTERNAL_PERMISSION to read photos and videos from phone storage.
  • Setting requirements
    • Change Build target from windows to Android.
    • Minimum API Level is 4.4 or higher.
    • Target API Level is 6.0 or higher.
    • Check multi thread render is ON. *ON is faster than OFF.

Precautions for Software

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The Android robot is reproduced or modified from work created and shared by Google and used according to terms described in the Creative Commons 3.0 Attribution License.